Added Attributes
Index
Some attributes are listed in multiple categories.
Magic attributes
Melee attributes
Ranged attributes
Damage attributes
Resistance attributes
Resistance Shred attributes
Shred attributes
Projectile Speed attributes
Mining attributes
Movement attributes
Health attributes
Attributes
List of added attributes:
- Stamina
- Fortune
- Magic Damage
- Melee Damage
- Ranged Damage
- Tamed Damage
- Healing
- Jump
- Resistance
- Magic Resistance
- Melee Resistance
- Ranged Resistance
- Tamed Resistance
- Mining Speed
- Pickaxe Speed
- Axe Speed
- Shovel Speed
- Sprinting Speed
- Knockback
- Repair Cost
- Armor Shred
- Toughness Shred
- Protection Shred
- Resistance Shred
- Magic Resistance Shred
- Melee Resistance Shred
- Ranged Resistance Shred
- Natural Regeneration
- Stealth
- Life Steal
- Fall Reduction
- Bow Projectile Speed
- Crossbow Projectile Speed
Stamina
Attribute puffish_attributes:stamina allows changing hard coded stamina value, which is 4 in vanilla. Stamina determines how much exhaustion player must collect to decrease food/saturation points.
Fortune
Dynamic attribute puffish_attributes:fortune increases fortune when mining a block, also applies without having fortune enchant on the item.
This attribute also supports fractions, unlike vanilla fortune which only supports integers. This is done by randomly choosing either an attribute value rounded up or down with probability being the fractional part of the attribute value.
For example attribute value 1.75 results randomly in vanilla fortune either 1 or 2 with a chance of 25% and 75% respectively.
Magic Damage
Dynamic attribute puffish_attributes:magic_damage increases damage dealt using magic.
Damage is considered magic if damage type is minecraft:magic or minecraft:indirect_magic or is in c:is_magic tag or neoforge:is_magic tag.
Melee Damage
Dynamic attribute puffish_attributes:melee_damage increases damage dealt using melee weapons.
Damage is considered melee if damage source is direct and damage type is not in minecraft:is_projectile tag.
Ranged Damage
Dynamic attribute puffish_attributes:ranged_damage increases damage dealt using ranged weapons.
Damage is considered ranged if damage source is indirect or damage type is in minecraft:is_projectile tag.
Tamed Damage
Dynamic attribute puffish_attributes:tamed_damage increases damage dealt by tamed entities which are owned by the player.
Healing
Dynamic attribute puffish_attributes:healing increases health that is restored by any kind of healing.
Jump
Dynamic attribute puffish_attributes:jump increases the jump high of the player.
Resistance
Dynamic attribute puffish_attributes:resistance deceases amount of taken damage.
Magic Resistance
Dynamic attribute puffish_attributes:magic_resistance deceases amount of taken magic damage.
Melee Resistance
Dynamic attribute puffish_attributes:melee_resistance deceases amount of taken melee damage.
Ranged Resistance
Dynamic attribute puffish_attributes:ranged_resistance deceases amount of taken ranged damage.
Tamed Damage
Dynamic attribute puffish_attributes:tamed_resistance deceases amount of taken damage for tamed entities which are owned by the player.
Mining Speed
Dynamic attribute puffish_attributes:mining_speed increases mining speed of the player.
Pickaxe Speed
Dynamic attribute puffish_attributes:pickaxe_speed increases pickaxe mining speed of the player.
Axe Speed
Dynamic attribute puffish_attributes:axe_speed increases axe mining speed of the player.
Shovel Speed
Dynamic attribute puffish_attributes:shovel_speed increases shovel mining speed of the player.
Sprinting Speed
Dynamic attribute puffish_attributes:sprinting_speed increases sprinting speed of the player.
Knockback
Dynamic attribute puffish_attributes:knockback increases knockback power of the player.
Repair Cost
Dynamic attribute puffish_attributes:repair_cost increases the repair cost in an anvil.
Armor Shred
Dynamic attribute puffish_attributes:armor_shred decreases the armor points for the attacked entity.
Toughness Shred
Dynamic attribute puffish_attributes:toughness_shred decreases the toughness points for the attacked entity.
Protection Shred
Dynamic attribute puffish_attributes:protection_shred decreases the protection enchantment for the attacked entity.
Resistance Shred
Dynamic attribute puffish_attributes:resistance_shred decreases resistance attribute for the attacked entity.
Magic Resistance Shred
Dynamic attribute puffish_attributes:magic_resistance_shred decreases magic resistance attribute for the attacked entity.
Melee Resistance Shred
Dynamic attribute puffish_attributes:melee_resistance_shred decreases melee resistance attribute for the attacked entity.
Ranged Resistance Shred
Dynamic attribute puffish_attributes:ranged_resistance_shred decreases ranged resistance attribute for the attacked entity.
Natural Regeneration
Dynamic attribute puffish_attributes:natural_regeneration increases health that is restored by natural regeneration.
Stealth
Dynamic attribute puffish_attributes:stealth decreases distance of being detected by entities.
Life Steal
Dynamic attribute puffish_attributes:life_steal increases health restored relative to dealt damage.
Fall Reduction
Dynamic attribute puffish_attributes:fall_reduction reduces fall damage, by decreasing fall distance in blocks.
Bow Projectile Speed
Dynamic attribute puffish_attributes:bow_projectile_speed increases bow projectile speed.
Crossbow Projectile Speed
Dynamic attribute puffish_attributes:crossbow_projectile_speed increases crossbow projectile speed.